🧩 Unlock emotional mastery with every card dealt!
Don't Go Bananas is a CBT-based card game designed for kids aged 6-12 to identify, analyze, and manage five strong emotions through semi-cooperative play. Supporting 2-4 players, it fosters emotional regulation and social skills without any setup or batteries, making it ideal for parents, teachers, and therapists.
Product Dimensions | 13.03 x 1.75 x 9.22 cm; 141 g |
Manufacturer recommended age | 6 - 12 years |
Item model number | DVR-DGB |
Educational Objective(s) | Emotional regulation and social skill development |
Language: | English |
Number of Game Players | 2-4 |
Assembly Required | No |
Batteries Required? | No |
Batteries included? | No |
Material Type(s) | Cardstock |
Colour | Multicolor |
ASIN | B07GYRDRX8 |
S**C
Might help some but not really suitable for children distressed by confrontation
After looking through the deck and how the game would be used, it's immediately apparent that this just wouldn't work for any child from whom direct conflict causes distress, which in many cases is that causer of the visible "strong emotions" with which this games seeks to assist.CBT can be useful for the right person in the right context.This game however is simply too confrontational, more akin to aversion therapy wherein the child is repeatedly forced to face the things that causes distress until, hopefully, they become immune to it.Wholly unsuitable for asd/pda and therefore returned to amazon.
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