---
product_id: 7345636
title: "The Herculoids: Complete Series (2 Disc)"
price: "€ 46.29"
currency: EUR
in_stock: true
reviews_count: 12
url: https://www.desertcart.com.cy/products/7345636-the-herculoids-complete-series-2-disc
store_origin: CY
region: Cyprus
---

# The Herculoids: Complete Series (2 Disc)

**Price:** € 46.29
**Availability:** ✅ In Stock

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- **What is this?** The Herculoids: Complete Series (2 Disc)
- **How much does it cost?** € 46.29 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.cy](https://www.desertcart.com.cy/products/7345636-the-herculoids-complete-series-2-disc)

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## Why This Product

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## Description

Somewhere out in deep space -- and out of the creative imagination of the animation aces of Hanna-Barbera Studios -- live the Herculoids. Humanoid Zandor, along with his wife Tara and son Dorno, lead a group of unique creatures: Zok the flying dragon, powerful simian Igoo (who possesses rock-like skin), rhinoceros hybrid Tundro and two protoplasmic wonders appropriately named Gloop and Gleep. Together, they use their diverse super strengths to defend their utopian planet against attack from such sinister invaders as the Pod Creatures, the Reptons and the Mutoids. For all-family entertainment, this 18-Episode, 2-Disc Collection of The Herculoid: The Complete Original Animated Series is out of this world, literally.

Review: Good Old-Fashioned Clean-Cut Necessary Violence - The activists who would go on to ruin broadcast television for children no doubt had this show in mind as an example of how NOT to do things; twice every week in back to back ten minute or so episodes, villains would invade the Herculoids' domain (or the domains of friends) on the Planet Amzot, from other planets, from other domains on the same planet, from underground, and once from the future. In response the Herculoids would kick their butts! No agonizing, no attempts to understand why they were hated, no "Can't we all just get along?", just lots and lots of villainous machines and minions being smashed or blown up and villains being defeated and sometimes even killed because they had violently barged in where they didn't belong. Though nobody was rubbing your face in it, there was a clear Cold War theme running through it: except when they were riding to the rescue of similarly attacked friends, the Herculoids were just minding their own business in their own land when some villain decided they were in the way and had to be eliminated, and the Herculoids (quite naturally for the time, it only looks odd from today's warped PC perspective,) responded with maximum force and terminated the problem with extreme prejudice. Of course no gore was shown but there were lots of crashes and explosions where not a trace was left behind. Occasionally villains would return alive and spoiling for a rematch (with the same outcome) in later shows, or Zandor would opine that maybe we hadn't seen the last of them yet, but even so it was an impressive body count for a Saturday morning kid's cartoon show. At the core were three barely dressed, primitively armed (energy rock slingshots and Zandor's Captain-America-like shield) humans: Zandor, Tara, and Dorno. Then came the human intelligence or better beast friends who were so devoted to them: Zok, the laser ray dragon; Igoo, the giant rock ape; Tundro, the 10-legged, energy rock firing rhino; and Gloop and Gleep, the formless, fearless blob creatures. What made the fighting so interesting to me then and now was the tactics. The beast Herculoids were generally invulnerable to attack while the humans were not, but the villains were not pushovers. The trick was finding the right combination of beast powers and tactics to solve the problem: Zok was triple laser Death from Above along with scout and fast transport, Tundro was grenade launcher and Ramming Speed along with armored transport (at least from the front), Igoo was super powered Punching and Throwing and Weaponizing found objects (he made and deployed a boomerang successfully in one memorable scene.), Gloop and Gleep were Special Teams, the ones the villains could never even partially counter and as the only ones truly capable of defense of others, served as bodyguards for the humans. (One of their most spectacular exploits came in "The Crystalites" in which they teamed up to become a rescue tank.) The best show of all IMHO, containing the two best episodes, was number 11. A creepy episode about giant soldier ants "Destroyer Ants" was followed by the creepiest villain of all in "Swamp Monster". The Alex Toth designs were quite wonderful though the animation was quite limited. The music and sound effects were recycled from the Jonny Quest show, including the voice actor who played Race Bannon (Mike Road) now being the voice of Zandor. Defects? Well, in watching the shows straight through, the repetition becomes a lot more apparent, and attempts to vary the formula were not always successful (The Herculoids meet knockoffs of the ancient Romans complete with Emperor Neron in the somewhat embarrassing "The Gladiators of Kyanite" and knockoffs of the Vikings in the considerably better "The Raider Apes"). With no time in the episode to spare for such things to be ferreted out Zandor usually knows the villains and their nefarious intentions on sight so we can get straight to the fighting. The Sexism: This show is nearly a half century old, and it shows, particularly in its treatment of women. There are only three female characters in the whole show: one is a scenery chewing villainess (Queen Skorra), one is a helpless (if brave) rescued hostage (Princess Serena), and the third is Tara, Zandor's wife and Dorno's mother, whose primary contribution to the fighting is to require one of the Formless Wonders (Gleep or Gloop) to be detached from the main force in order to guard her and/or to be captured by the villain and have to be rescued. Even when brainwashed into being "Ruler of the Reptons", Tara doesn't get to do anything. Now, to the creators' credit that changes in both episodes of the last show. For once (well, twice) there is no, "Tara, you, stay behind, and Gloop/Gleep, you stay behind and guard her." In "The Island of the Gravites" Tara not only accompanies the army to the battlefield, but Zandor directs her to scout ahead on Zok's back. In the meantime, Zandor manages to get himself captured, and Tara herself leads the rescue party, without any lip from her son. Then in the following episode "Malak and the Metal Apes" Zandor and Gloop sneak into the enemy fortress while Tara commands the other Herculoids to break into the fortress and join them. It wasn't much, but it was a start. The series was revived 14 years later in 11 episodes as part of Space Stars: The Complete Series , and while these are at least watchable, they have had the mindful violence toned down and replaced with a more mindless peacefulness. Frankly, the only change one can honestly call an improvement is the conversion of Tara from useless impediment into equal partner in the battles for their home, but it comes at too high a price. Note: The only extra in this bare bones collection is a short documentary "The Herculoids: The First Family of Planet Quasar", which is mostly gushing by animation historians and younger animators inspired by it.
Review: Great value - The package was delivered on time. The product is good. Just as advertised.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | B00553KAK2 |
| Actors  | Don Messick, Mike Road, Ted Cassidy, Ted Eccles, Virginia Gregg |
| Aspect Ratio  | 1.33:1 |
| Best Sellers Rank | #5,227 in Movies & TV ( See Top 100 in Movies & TV ) #475 in Kids & Family DVDs |
| Customer Reviews | 4.8 4.8 out of 5 stars (2,423) |
| MPAA rating  | NR (Not Rated) |
| Media Format  | NTSC |
| Number of discs  | 2 |
| Producers  | Carl Macek |
| Product Dimensions  | 0.5 x 5.35 x 7.5 inches; 3.5 ounces |
| Release date  | September 23, 2011 |
| Run time  | 6 hours and 14 minutes |
| Studio  | Warner Archives |

## Product Details

- **Contributor:** Carl Macek, Don Messick, Mike Road, Ted Cassidy, Ted Eccles, Virginia Gregg
- **Format:** NTSC
- **Genre:** Animation, Kids & Family
- **Language:** English
- **Number Of Discs:** 2

## Images

![The Herculoids: Complete Series (2 Disc) - Image 1](https://m.media-amazon.com/images/I/7179AlvrylL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Good Old-Fashioned Clean-Cut Necessary Violence
*by F***D on August 24, 2014*

The activists who would go on to ruin broadcast television for children no doubt had this show in mind as an example of how NOT to do things; twice every week in back to back ten minute or so episodes, villains would invade the Herculoids' domain (or the domains of friends) on the Planet Amzot, from other planets, from other domains on the same planet, from underground, and once from the future. In response the Herculoids would kick their butts! No agonizing, no attempts to understand why they were hated, no "Can't we all just get along?", just lots and lots of villainous machines and minions being smashed or blown up and villains being defeated and sometimes even killed because they had violently barged in where they didn't belong. Though nobody was rubbing your face in it, there was a clear Cold War theme running through it: except when they were riding to the rescue of similarly attacked friends, the Herculoids were just minding their own business in their own land when some villain decided they were in the way and had to be eliminated, and the Herculoids (quite naturally for the time, it only looks odd from today's warped PC perspective,) responded with maximum force and terminated the problem with extreme prejudice. Of course no gore was shown but there were lots of crashes and explosions where not a trace was left behind. Occasionally villains would return alive and spoiling for a rematch (with the same outcome) in later shows, or Zandor would opine that maybe we hadn't seen the last of them yet, but even so it was an impressive body count for a Saturday morning kid's cartoon show. At the core were three barely dressed, primitively armed (energy rock slingshots and Zandor's Captain-America-like shield) humans: Zandor, Tara, and Dorno. Then came the human intelligence or better beast friends who were so devoted to them: Zok, the laser ray dragon; Igoo, the giant rock ape; Tundro, the 10-legged, energy rock firing rhino; and Gloop and Gleep, the formless, fearless blob creatures. What made the fighting so interesting to me then and now was the tactics. The beast Herculoids were generally invulnerable to attack while the humans were not, but the villains were not pushovers. The trick was finding the right combination of beast powers and tactics to solve the problem: Zok was triple laser Death from Above along with scout and fast transport, Tundro was grenade launcher and Ramming Speed along with armored transport (at least from the front), Igoo was super powered Punching and Throwing and Weaponizing found objects (he made and deployed a boomerang successfully in one memorable scene.), Gloop and Gleep were Special Teams, the ones the villains could never even partially counter and as the only ones truly capable of defense of others, served as bodyguards for the humans. (One of their most spectacular exploits came in "The Crystalites" in which they teamed up to become a rescue tank.) The best show of all IMHO, containing the two best episodes, was number 11. A creepy episode about giant soldier ants "Destroyer Ants" was followed by the creepiest villain of all in "Swamp Monster". The Alex Toth designs were quite wonderful though the animation was quite limited. The music and sound effects were recycled from the Jonny Quest show, including the voice actor who played Race Bannon (Mike Road) now being the voice of Zandor. Defects? Well, in watching the shows straight through, the repetition becomes a lot more apparent, and attempts to vary the formula were not always successful (The Herculoids meet knockoffs of the ancient Romans complete with Emperor Neron in the somewhat embarrassing "The Gladiators of Kyanite" and knockoffs of the Vikings in the considerably better "The Raider Apes"). With no time in the episode to spare for such things to be ferreted out Zandor usually knows the villains and their nefarious intentions on sight so we can get straight to the fighting. The Sexism: This show is nearly a half century old, and it shows, particularly in its treatment of women. There are only three female characters in the whole show: one is a scenery chewing villainess (Queen Skorra), one is a helpless (if brave) rescued hostage (Princess Serena), and the third is Tara, Zandor's wife and Dorno's mother, whose primary contribution to the fighting is to require one of the Formless Wonders (Gleep or Gloop) to be detached from the main force in order to guard her and/or to be captured by the villain and have to be rescued. Even when brainwashed into being "Ruler of the Reptons", Tara doesn't get to do anything. Now, to the creators' credit that changes in both episodes of the last show. For once (well, twice) there is no, "Tara, you, stay behind, and Gloop/Gleep, you stay behind and guard her." In "The Island of the Gravites" Tara not only accompanies the army to the battlefield, but Zandor directs her to scout ahead on Zok's back. In the meantime, Zandor manages to get himself captured, and Tara herself leads the rescue party, without any lip from her son. Then in the following episode "Malak and the Metal Apes" Zandor and Gloop sneak into the enemy fortress while Tara commands the other Herculoids to break into the fortress and join them. It wasn't much, but it was a start. The series was revived 14 years later in 11 episodes as part of Space Stars: The Complete Series , and while these are at least watchable, they have had the mindful violence toned down and replaced with a more mindless peacefulness. Frankly, the only change one can honestly call an improvement is the conversion of Tara from useless impediment into equal partner in the battles for their home, but it comes at too high a price. Note: The only extra in this bare bones collection is a short documentary "The Herculoids: The First Family of Planet Quasar", which is mostly gushing by animation historians and younger animators inspired by it.

### ⭐⭐⭐⭐⭐ Great value
*by $***R on February 10, 2026*

The package was delivered on time. The product is good. Just as advertised.

### ⭐⭐⭐⭐⭐ Returning to Saturday Morning Cartoons
*by I***E on February 15, 2012*

Before there was cable television, with kid friendly channels like Disney, Cartoon Network and Nickelodeon, the only way kids (like me) could get their fill of animated TV shows, was Saturday mornings. Every weekend, the big 3 networks (ABC, CBS and NBC) loaded up their Saturday morning programming slots with animated shows that would begin around 6:00AM and last until noon. In the 60's, Saturday morning cartoons were dominated by "super hero" themed shows primarily due to the growing popularity of the characters appearing in the Marvel Comics line of (comic) books and the prime time ABC (network) hit ...... "Batman", which ran on 2 consecutive evenings each week. Literally over night, animated shows that were once dominated by wise cracking, talking animals like Bugs Bunny, Mighty Mouse, Alvin and the Chipmunks, Atom Ant, Ruff and Reddy, Secret Squirrel, Yogi Bear, Rocky and Bullwinkle, etc., were shoved aside to make room for super hero themed shows. Since I was an avid comic book reader during this time period, I found myself in a perfect storm of entertainment. The Amazing Spider-Man and The Fantastic Four were Marvel Comics Saturday morning offering. DC Comics gave us The Adventures of Superman, which not only featured the title character, but also showed stories featuring other DC heroes such as Superboy and his "super dog", Krypto, as well as Aquaman and Batman. The TV networks created their own (super hero) characters and featured them in their own Saturday morning shows. That group included: Space Ghost and Dino Boy, The Herculoids, The Impossibles and Frankenstein Junior. Shazzan!, Johnny Quest, Mightor and Moby Dick . The Lone Ranger and Tonto also reappeared in animated form, but this time in a "Wild, Wild West" type show that featured maniacal villains capable of creating killer robots and other sorts of diabolical devices capable of wiping out entire towns. What all of the above (chatter) is leading to is ...... these great shows, I grew up watching, are now available again for viewing on DVDs, minus the advertisements aimed at kids. (Yes, silly rabbit......Trix ARE FOR kids). I still find these shows are very entertaining and fun to watch. Each show runs approximately 30 minutes, so they make for a nice way to end the evening so I will usually watch 1 of 2 shows right before going to sleep. The good guys always win. The bad guys are vanquished and for a a half hour or so, it's Saturday morning, I'm 12 years old again, the weekend is just starting, and all is right in my world.

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*Product available on Desertcart Cyprus*
*Store origin: CY*
*Last updated: 2026-03-17*