The Quacks Of Quedlinburg: The Alchemists Expansion Board Game
L**2
Such fun!
Fantastic game. First played this at a board game cafe back in November as one of their newer games. We enjoyed it so much that I bought it for my husband for his birthday and my mum also requested it for Christmas. It's a really simple game to learn but really good fun. I like that it can be played in slightly different ways- although once you know the best way to play one of the levels, it does become much easier. Its still very much luck of the draw though! I've enjoyed playing it as both a 2 player and 4 player game.
N**T
Fun game marred by quality control issues
This is a fun game to play, and the artwork is beautiful. Unfortunately there seem to be some quality control issues in the printing. The reverse side of most of the punch-out boards has been printed in misalignment, causing important text and illustrations on the game pieces to be cut off – see pictures.
S**L
Yes, I get it...
I love board games but not the politics that goes with them. In my family we have one total hater, one very reluctant if-I-have-to, one OK-but-you-must-never-tell-my-friends and two of us that really love the hobby.This game captured all four potential players and therefore it now our go-to game when the four of us are at home.It's a good game with a limited number of rules and mechanisms and therefore easy to learn. After about ten plays I've had enough, but I will still play it just so I can play with my family. It's a three-star game with an extra star for inclusion.
P**M
Tons of replayability
Quacks of Quedlinburg is one of the best board games we own - and we own quite a few.The goal is to make a potion by adding ingredient chips to your pot (placed on a spiralling track starting at the centre). The ingredients are pulled blind from your ingredient bag. Once you've drawn an ingredient, it must be placed into your pot. The more ingredients you add to your pot the more you score and the more money you have to spend on more and better ingredients. Be careful though, you can only add a certain number of white "Cherry Bomb" ingredients; add too many and your pot explodes.The initial setup seemed complicated at first but once you've done it twice, you'll never look at the instructions again. The game is played over 9 rounds and at the end of each round, the player markers are moved along the scoring track based on how far around the spiral of your pot you managed to get, and players then shop for more ingredients - again, the amount of money you have to spend depends on how far around your pot you got.Each ingredient chip has a value of 1, 2 or 4 with the higher value ones costing more and each different colour of chip has different functions depending on which of the many recipe cards you use. "Recipe card" is a bit of a misnomer I think because it's basically just the properties of that colour chip. This is where the replayability comes in though. You can choose from several different recipe cards for each of the coloured chips when you set up the game so there are loads of different combinations.Each round consists of each of the players pulling chips from their bag and adding them to their pot until their pot either explodes or they choose to stop. It's as simple as that. The white "Cherry Bomb" ingredients have values of 1, 2 and 3 and you start the game with mostly those chips. If the total value of the white chips in your pot exceeds seven, your pot has exploded and you cannot add any more ingredients. If your pot explodes you can either take the points OR you can take the money to buy more ingredients; you can't have both (which you can if you didn't explode).So, the fun comes when you can see how far around their pot everyone else is and you can see that maybe they're scoring higher than you, so do you risk it and pull another chip which might make your pot explode?It also has a great "catch up" mechanism if you start to fall behind on points. The scoring track has rats dotted about on it with their tails draped across the track. At the start of each round you count the number of rat tails between your marker and the player in the lead and you can add that many rat tails to your pot - by placing a little rat token in your pot according to that number. This means that you start the round further round your pot meaning that you should end up with more points at the end of it.The only negative thing I can say is that, because of the number of different things each coloured chip can "do", you do have to occasionally stop and check the recipe card when you place a chip. It's quite a minor thing though because it only happens for the first couple of rounds until you get used to that recipe card.So a great game, very easy to play - we don't have younger children and the box says ages 10 and over, but I'm sure even 7 year olds could pick it up.One other minor drawback is that it's only four players and we needed five. We bought the "Herb Witches" expansion pack which gives you an extra pot, several more recipe cards and a bunch of Herb Witch cards that you can take advantage of by spending the associated coin, but that's a different review.Each game lasts about 45 minutes. We haven't had any quality problems like some of the other reviews have stated. We got the Schmidt version. I think there's another which might explain the quality difference.Can't recommend this game enough. You won't be dissapointed.
A**R
Quack, quack, quack.... Love this game
We have a reasonable stash of modern board games, and a range of friends who all have different gaming preferences, so it was great to find a game like Quacks.Initially it seems perplexing, but essentially all you need to do is draw 'ingredients', add them to your 'pot', and hope your concoction does not explode (ie go over your draw limit). So, there's an element of risk which makes it fun and accessible for the less hard-core gamers (hence the low-ish age recommendation), but strategy can come in as you decide which ingredients to buy. Reasonably quick game to play (an hour for 4 players), so a useful pre-dinner warm-up! Only thing we all wanted to improve was the shape of the draw string bags - so I'll be rounding off the corners on the sewing machine so that the tokens don't get bunched up in the square corners. Such a tiny irk, but such a great game.PS - all the components are good quality too which makes it lovely to play.
M**D
Fantastic potion making game - could be re-themed Harry Potter Snapes Potion Class
Lovely game beautifully presented components. A great game for children to learn to play.Just picked up Quacks as it’s commonly known been on the hit list to buy for some time. As usual I didn’t bother with the instructions just watched a couple of YouTube videos instead.It’s pretty straightforward to play. You have a bag of ingredients and initially this manly consists of one called cherry bombs. These have a number on them if the cherry bomb number goes over 7 your pot explodes. All other ingredients move you round the pot number chart but don’t blow you up. The further you get round the more points and money you get.I did wonder if this game was actually based on the Harry Potter movies / books but they have changed the theme as the licence cost would be horrific. It would be so easy to re theme as Harry Potter -Snapes potion class.My 2 kids really enjoyed the game there’s a good level of randomness which plays into the hands of kids but there is a level of strategy. Especially in ensuring you don’t explode and choosing the best ingredients to advance you and get more rewards.There is a real Element of should you carry on and risk exploding or stop and maybe lose out. That’s good as it adds tensionThere’s also a nice catch-up mechanic called the rat tails that allows those behind to get an advantage over the start player.My girls are 11 & 16 and they picked it up easy the box says 10 + but board game geek that looks at real people days 8+ so I would use the 8+ as a guide.
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