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BARD Roll Through The Ages: The Bronze Age is a strategic board game designed for 2-4 players, offering a thrilling 30-45 minute gameplay experience. It was nominated for the 2010 Spiel des Jahres and won the Best Family Game award from Games Magazine, making it a must-have for family game nights.
M**.
Fun game, makes you think, not too difficult.
This game plays very well, no matter how many players there are. A couple of the rules were a bit tricky figuring out, but otherwise it's a great game. It especially plays well as a solo. It has very high quality components, and everything packs very well in the box. It's a nice game to take on vacation, or to a family event. If you wanted to, you could even bend the rules a few ways to see how high a score you can make that way. I won't say it needs "house rules" though. That was only an idea I had. Well worth the money!!
J**E
Great game!
We love playing this game! It's fun and some strategy to it. I think the packaging of the game is boring and I probably wouldn't have purchased it had I not had the opportunity to play it at a friend's house. I checked out all my local game stores and this game was sold out and selling for $35. I happened to check Amazon.com and it was only $23! Best deal I've found!Pros:-Easily transportable-Fun game for a single couple (even more fun with more people)-The playing pegs and boards are durable-Fun strategyCons:-It doesn't come with alot of the playing papers (We solved this by laminating some of the papers and using dry-erase markers)
A**S
Great family game
My family loves to play games (both the kids and the adults) but it is really hard to find a game that appeals to both the kids and the adults. Roll Through The Ages is Great! It is complex enough that I don't find myself letting the kids win to put me out of my misery. It is easy enough that our 7 year old can play without help.The basic premise is that you need to build up your civilization and you do it through the roll of dice.Depending on your roll, you may inflict your cities with famine, pestilence, etc. or you may be able to build new monuments or buy advantages for later turns.It takes about 30 minutes to play a game, so you won't have it sitting on your dining room table for the week.The last rave, is that it is small and doesn't have a million things to put away when you are finished.Great game!
D**R
Fun for what it is, but with some flaws.
This game is a light dice rolling game with a civilization building theme to it. Its very portable and can be played in a variety of settings, even at the beach or pool. If that is what you are purchasing the game for, its almost perfect. But if you are going to sit down at the table to play a game with 3 or more people, there are far better choices out there. The big reason is the downtime between turns. Many other games also have some downtime when it is not your turn, but there is still planning you can do and you still find yourself involved. However, in Roll Through the Ages, there really isn't anything you can do until you see what you are going to roll. And what other players do on their turn usually has little or no impact on you. Hence, it is very easy to get bored in this game when it is not your turn. With 2 players, the downtime is not that bad, but it can get excessive with 4 players especially in the later rounds when everyone is rolling 5 or more dice. If you want a light, quick "building a settlement" type game that keeps you involved better, you might want to check out Glen More instead.
D**N
Roll Through the Ages: The Bronze Age Review by Dad's Gaming Addiction
Roll Through the Ages: 2-4 Players, Ages 10+, Average Play Time = 30-45 MinutesThe components are few, meaning that setup and clean up is very quick. The players boards and dice are made of wood, giving them a nice heft. On the official website, you can download scoresheets and find rules for a variant that makes the game longer and a little more complex. That variant is called, Roll Through the Ages: The Late Bronze Age.As I mentioned earlier, I am not a fan of dice games. There is the possibility of rolling all skulls on your first roll, probabilities be damned. People who absolutely hate luck based games may not take to this game fully. What attracted me to the game were the developments, which help to offset bad dice rolls among other things. One game mechanic that I always enjoy, in any game I play, is the ability to "level up" be it via technology, stats, whatever. This game doesn't offer a huge list of developments, but it serves its purpose for the average play time that it allots. Sometimes, I can't afford to sit down and spend hours leveling up from sticks and stones to nuclear missiles.Anthony (16) said that he liked the game and is a lot more fun if you have four players instead of two. From the game that we played, he concentrated on rolling workers and completing monuments. I, on the other hand, rolled a lot of coin and goods, so I was able to quickly buy some developments early on that served me well later in the game. Anthony mentioned in passing that he'd play this game again.The bottom line? It's not your average dice game and for that, I recommend it. Potential buyers should still be aware that there is a luck factor involved, even if developments can offset bad rolls. The game plays quickly and is simple enough to where kids can jump right in after a little coaching. All in all, it's a fun little game to bring out on family game night.
J**C
All the excitement of playing solitaire in a group setting
This was a boring game. During each turn, what basically happens is that you roll dice to see whether you've acquired food, larger population, trade goods, or disaster. Then, you manage your population and handle any disasters, possibly battle or demand tribute from weaker players, and build and develop your civilization. That may sound interesting, but aside from the dice roll, all of this happens on your own sheet of paper where you keep track of all your stats. What you do rarely affects other players, especially when developments can make players immune to certain effects. Thus, what happens is you sit around twiddling your thumbs while other people roll dice and stare intently at their sheet of paper, calculating and marking down things for themselves. There's no game board to look at. There's no strong feeling of competition, despite it being a complicated, competitive game. I found myself playing to end the game as quickly as possible, and we played the "short" version of the game.This game could work as an app or computer game where it's one player vs. a computer, where it would leave you with a lot less downtime between turns.
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