











👊 Unleash Your Inner Fighter!
Super Street Fighter IV for Xbox 360 offers an exhilarating fighting experience with all characters unlocked, enhanced online modes, and a mix of classic and new fighters, ensuring both nostalgia and fresh gameplay for every fan.
J**A
Fantastic continuation of the SF franchise
This is one of the games that persuaded me to recently pick up an Xbox 360. As a more casual player of fighting games (my gaming tendencies have mellowed out since the 64-bit era), I must say THIS GAME ROCKS. I've kept up with the core SF series through the years and this is my favorite iteration so far. Here's my two cents: GRAPHICS: Excellent! When I first saw screenshots of this game, I was a bit leery of the characters being too beefy - even the usually svelte ones like Dhalsim or Vega. But in motion, all of the characters look fantastic. The attention to detail in the animation is exceptional (keep a close eye on the slo-mo sequences in the end credits, just beautiful). The painterly appearance touted in the trailers aren't particularly visible from the normal distance, but as soon as the game zooms in on the action, all the glorious detail comes out. While the backgrounds are fun, dynamic, and look great overall, they don't have hard lines like the playable characters do, so the characters sometimes look like they don't belong in the environment. This is hardly an egregious thing, though, the rest of the game considered. AUDIO: As is the case for many fighters nowadays, the games is filled with pseudo-techno tunes. They accent the gameplay well enough, but I do prefer the more rock-driven tunes of titles past. The occasional remix of classic SF tunes in SSFIV is welcome when you get them. There's no shortage of voice acting. Some are a bit cheesy and some are a bit repetitive (Hakan is a major offender, though I love the character), but the majority make the game feel more alive than a stock set of grunts and screams would. Sound effects are great overall with thuds, thwacks, and bone crunches that augment the sight of your character's fist burying itself in your opponent's chin. GAMEPLAY: Reminiscent of classic SF, but with enough alterations to feel fresh. New or returning players will appreciate the pick-up-and-play action, and veterans will appreciate exploring the new characters, some of whom have special moves with refreshingly odd functionality. It's definitely a smoother experience that the previous sprite-driven games. The new mechanics offer a good amount of depth and it would behoove new players to spend some time going through the Training mode to get the hang of the combo timing and new Focus attacks/cancels. The selection of characters is great and offers a vast amount of variety. Balancing is excellent and I never felt as if the World Warrior I was using was at a disadvantage against my CPU opponent. Seth, the final boss, is an odd choice (I felt the same way about Gill in SFIII) and did seem a bit cheesy at first, but once you go through him with a few characters, he's actually a reasonable end boss. Overall, this is a fun fighter and a great game. The graphics are flashy, fun, but have a lot of subtlety if you care to look. The fights range from raucous and wild to calculating and nuanced. The moves hit hard and the defeats - if you'd learned something in the preceding fight - can be as satisfying as the victories. I suppose I was lucky that I waited so long to pick up an Xbox 360 since it gave Capcom a chance to release SSFIV :D
J**N
Here Comes A New (And Improved) Challenger!
Super Street Fighter IV \\\ Super Street Fighter IV Pros: /// + Budget Price ($20 Cheaper Than Other "New" Titles) SSFIV would be worth $60, so getting it at $40 is an excellent deal. It's not just some minor expansion of the original SF4... it's a revised game with a LOT of new content. + Large, Diverse And Balanced Roster (35) In addition to re-balancing the SF4 cast to make the weaker characters have more of a chance to win, there are 10 new characters added to mix things up even more. Expect closer tier lists with more of a balance in the middle. Full Roster: Ryu, Ken, Chun-Li, Guile, E. Honda, Zangief, Blanka, Dhalsim, Cammy, Fei Long, Dee Jay (new), T. Hawk (new), Balrog, Vega, Sagat, M. Bison, Akuma, Dan, Sakura, Gen, Rose, Cody (new), Guy (new), Adon (new), Dudley (new), Ibuki (new), Makoto (new), Rufus, Abel, El Fuerte, Crimson Viper, Gouken, Seth, Juri (new), Hakan (new) + Fun Gameplay (Easy To Learn / Hard To Master) While it's more offensive than other Street Fighter games, it's still very much strategy-based as well as execution-based. Different characters have different play styles. Some are well-balanced, while others are high-risk/high-reward, rely on zoning from away or have to try rushing the opponent down. Learning basic combos, special moves, and strategies is fun and easy. However, mastering links and advanced strategies like Resets, Juggles, Kara Maneuvers, and Option Selects will take you to the next level. Focus Attacks really differentiate this series from the 2 series and 3 series. + New Online DLC And Modes (Team Battle And Endless Battle + Replay Channel) Online is a mixed bag, but the added modes are nice. Ranked matches are more fun now that each character has a unique grade point based on how you play as him or her. Endless Battle is a fun, un-ranked lobby system with up to 8 people (Quarter Match.) Team Battle is ok, but you won't always have a chance to play. They're both at their best with friends. The Replay Channel is excellent to use for learning from your mistakes and learning strategies for characters. DLC adds new costumes, a free new Tournament Mode, and possibly new characters. Rainbow Mika and Rolento from the Alpha series are rumored so far. + 2 Ultras Per Character (Changes Strategies For Each Match) You'll always have access to your Super Move (if your Super Meter is full,) but you'll only have access to one of your Ultras per match. It's smart to pick an Ultra after seeing who your opponent picks, as it may help counter that character's play style. + SF2 Nostaglia All 17 SF2 characters are playable again. After beating Arcade Mode, you can unlock remixed version of their old themes. Also, two of the Bonus Stages are back: Get ready to break those falling barrels and smash that shiny new car (even if its not too fun.) \\\ Super Street Fighter IV Cons: /// - Lacking In Single Player Every character is available from the start. That means Arcade Mode has little to no value, unless you care about an achievement or two. The Cut Scenes aren't too impressive, which makes Arcade Mode even more pointless. You'll definitely want either a human opponent or an online opponent to duke it out with. - Online: Lagging, Connecting And Waiting Occasional lag can ruin your experience, and connecting to an opponent can take a long time. A downside to the new Endless Battle mode is waiting for your turn, should you lose. If there are 8 people, you'll easily be waiting for over 20 minutes. Sometimes you won't even get a chance to play in Team Battle mode. - Challenge Mode Trials You won't learn some important BNB (bread and butter) combos in this mode. While there are some nice things to learn here, many of the trials are impractical and a waste of meter. You'll often have to learn combos not shown in this mode. \\\ The Bottom Line: /// This game is 2D fighting at it's best. You won't find a better fighting game any time soon. If you're a single player person, this game isn't for you. But it's an excellent multiplayer and party game. Just remember that using a Stick is help your execution. Using a pad (especially the 360 Pad) can cause some problems getting the right moves to come out. Graphics: 8.5/10 Sound: 8/10 Learning Curve: 7.5/10 Value For Price: 10/10 Modes: 9.5/10 Presentation (Content/Features/Unlockables/Roster): 9.5/10 Gameplay: 9/10 Online: 8/10 Single Player Lasting Appeal: 5.5/10 Multiplayer Lasting Appeal: 9.5/10 Overall: 85/100 (B) Personal Overall: 92/100 (A-)
D**P
Perfect "Super" version, and only one needed.
I'm a huge Street Fighter fan, heck anyone can tell that if they see my room (huge SF poster print by Alvin Lee), and have the original Street Fighter IV for PC, 360, and PS3. When the Super version was announced, needless to say I was rather upset. There I was, dumbfounded at all the money and hype spent on a game, only to have a new version of it come out a year later. But...I thought I'd give it the benefit of the doubt, with the amount of versions SFII had that I picked up, I may as well have seen what was so "super" about Super Street Fighter IV. I was happy to see that...it's more than simple DLC, it's more than just some expansion of a game, this was a huge, huge improvement over the original. Featuring ten new characters, new costumes, new stages, balancing of characters, new Ultras, the return of bonus stages...you can tell Capcom spent their time and effort on this title. Best of all, I got the game for $35, thanks to Amazon's promo code. They got rid of the annoying and time-consuming challenge mode, with just the trials to get passed, and also upgraded the online system, implementing grades for each character you play on Ranked and such. Seth in the end of Arcade isn't as annoying as he was in the original title (it didn't take me 60+ tries to beat him with Dhalsim this time!...and yeah, everyone else I managed 10 tries or less in the original...Dhalsim just killed me xD), Sagat was still a beast but not as impossible as before, it really shaped up well. Newcomers Juri and Hakkan were welcoming additions to the roster, both with unique playstyles. You have to wonder, though, where they will take the SF series next. Are they really going to keep things between II and III? I mean, Juri and Seth can use more fleshing out, and Ryu's got the Metsu powers now...I don't see the series hitting passed III in terms of story anytime soon. I was disappointed by the lack of new achievements/trophies, because...it's pretty much the same as the original, and the extra content for having the original was just two extra colors to the characters, 11 & 12. But eh, pleased with it overall. The arcade version of this game is seeing Yun and Yang, an evil Ryu, and a different Akuma. Hopefully we get them as DLC. For now, though, enjoy this game, as it's the closest thing to SFII we've seen in years.
T**L
if you're a fan of street fighter,
this game is pretty kick ass, very different from what i was used to back in the day with the 2-d graphics, this game plays fine!! its pretty fun because you have a big list of characters to choose from, so it might take you a while to actually get bored of this game. the only thing is i wish i could have had this game for ps3 just because i feel like the ps3 controller goes perfect with the game play. also, i feel like it loads a little too slow, but over all the game is worth the money i spent on it! plus iv'e been a fan of street fighter since nintendo, so if you like street fighter i recommend this game for anyone that has friends over a lot, or just loves fighter games like i do !
B**S
Capcom never falls short!
Capcom comes back with another fighter with SSFIV the return of the Street Fighter IV series. Basically it is one of the best fighters of the century and that is easy to say. If you know Street Fighter and you know Capcom then you already know that this game is nothing less than amazing but if you know that you wouldn't be reading this. So let me tell you, Super Street Fighter IV has been a popular fighter for over 25 years, capcom has mastered the art of creating a marvelous fighting game engine thats like no other. Of course it contains all the classic characters such as Ryu, Ken, Chun li, Blanka etc. but many other returning characters for SFIV and 3rd Strike. The new Ultras are absolutely great, the new outfits are awsome, truthfully as far as game play there really isn't anything negative to say. The game looks and plays great and is something that you can play for hours and hours over months and it won't lose its excitement one bit. The only downfall i can think of about this game is that the online play, there is slight lag just like any game played online and sometimes hard to find matches on ranked matches online but i don't think we can blame that on the game but rather its a problem within the Netcode itself. The new tournament mode that was released 6/2010 doesn't have a point system so that kinda ruins competition but doesn't ruin the fun. Overall for the price of SSFIV (around $40) compared to regular games sold brand new on consoles this is an absolute steal. If you missed out on Street Fighter IV don't miss out on Super!
A**R
Excellent update
This game was too much for DLC. It contains ten new characters, new stages, tweaks to all existing characters, new modes, a new engine, and every character got at least one new move. I'm not going to say that the game is more balanced. It's too early to tell, but it does retain the feel of SFIV. Still, there are things that are different. I've already noticed that the arc of my jumping hk with Ken is different. Also he feels overall more powerful. The new characters can really put some hurt on (Dudley especially). These new balances change the strategy of the game some (I still don't use jumping hk much; mk is just much easier to combo off of). The timing of the moves is different. I can connect with combos I couldn't connect with before. So, the game has changed in subtle, but substantial, ways for returning characters. These tweaks amount, not to an expansion, but almost a new game. The new modes are fun. It's easier to find good matches. The replay channel is a great way to spend time. If you just want to chill with some pizza, it lets you see good gameplay, save it, manipulate it, and whatnot, while providing more passive entertainment. I haven't gotten to try things like team battle, but I suspect that they will be just as well done. Basically, this is SFIV on steroids and corrects some of its problems. Did you like SFIV? Then this game is for you. If you didn't like it, then you probably won't like SSFIV either. If you were on the fence, give it a whirl. It's basically a whole new game for the price of an expansion. It's easily worth the price.
P**.
The Street Fighter to own!
I have owned almost all the iterations of this franchise and I have to say Capcom has gamemaking down to an art form lately...this is the best Street Fighter I have played! All of the characters unlocked from the start, moves list in training mode, different unlockables, new and old characters from across all the Street Fighter games, online matching, it just rocks! Now to just play it enough to get back to my glory days on Street Fighter 2 on the SNES. Cant beat the price point either! Plenty of playability.
M**G
A deep VS experience with some major game design pitfalls
This game is probably one of the better fighting games out there, with some good consideration going into tweaking the characters so they're on even ground...for the most part (but we'll touch upon that in a minute). If you enjoy fighting games and are a big fan, I say buy it because it's worth your money. It takes a damn long time to learn the nuances and moves of your character and actually be good with them. We're talking multiple hours because the game doesn't have training (so far as teaching you how to use the hyper armor, etc.). The game manual teaches you but not particularly well. Look online, there's lots of great resources that the game is lacking. Now I'd give it more stars but there are a few major pitfalls to the game that are inexcusable from a game design stand point. The first and major being well rounded characters. "But you just said it's pretty even?" I know, I know, for the most part it is...but there are some stand out characters that are much better than the others (watch the pros, they use the same seven or so characters) and some characters that are pitiful to play as. Again, go online and check which characters suit your play style. I chose Vega as my first and he's regarded as one of the worst characters in the SSFIV community. I've gotten pretty good at him but there's still a major gap between him and other characters. What needed to happen was less characters and more fine tuning the game...which didn't happen. Plus Seth (the last boss) was made to be even cheaper in the game. On higher settings he defies the rules of the game, grabbing you whenever the hell he wants and pulling off ridiculous combos. The guy in charge of the game even admitted to it: "This is the most fan-responsive game in Capcom's history," Killian said. Changes to the game will include balancing tweaks, but at least one famously irritating character won't be made easier to take on, he'll be made harder. "Seth will be even cheaper and more irritating," Killian said. This was taken from a Kotaku news bit. So the creators are purposelessly making Seth cheap. Not harder...cheaper. That is a big no no in gaming. Next is not being able to jump straight back into the fight after you've lost. You have to press start to continue, then go to the character select screen, then they show you the map, then they show you the character, then (though skippable) you watch the intro video to the fight. That's a huge waste of time for the gamer. So in all it's one of the better fighting games out there but don't bother with arcade mode (you have all the characters unlocked anyway, so no need to) and if you're looking to compete with the best, know that fighting as some characters are going to give you a huge advantage.
S**L
Street Fighter Rocks
Received this product in a short amount of time, great & prompt delivery. It was just what I wanted at a great price and in superb condition. I would definitely recommend this to anyone who has enjoyed any Street Fighter in the arcade or on any system. For the price you get a lot of current-retro fun!
J**A
Recordar es volver a vivir.
Este juego me trae recuerdos, las gráficas mejoradas y los movimientos muy fluidos. Lo recomiendo para todos los que jugamos este titulo por ahí de 1992. Me trae buenos recuerdos. Llego antes de lo acordado la verdad no pensé que llegaría 3 días hábiles después de haberlo pedido no trae manual de juego. Vienen en español los menús, excelente juego.
J**O
Good Job!
item came earlier than expected and with no problems.
L**.
Divertido
Divertido si te gustan otros de la misma serie, aunque ya hay otros mas recientes esta bueno para jugar con un amigo.
C**U
Five Stars
This is a Christmas gift so I can't really review this item as yet
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