---
product_id: 164207
title: "Donkey Kong Country Tropical Freeze"
brand: "nintendo"
price: "€ 93.45"
currency: EUR
in_stock: true
reviews_count: 7
category: "Nintendo"
url: https://www.desertcart.com.cy/products/164207-donkey-kong-country-tropical-freeze
store_origin: CY
region: Cyprus
---

# 2-player co-op multiplayer mode Frozen & underwater environments 5 islands, 60+ dynamic levels Donkey Kong Country Tropical Freeze

**Brand:** nintendo
**Price:** € 93.45
**Availability:** ✅ In Stock

## Summary

> ❄️ Swing into the coolest platformer adventure you can't afford to miss!

## Quick Answers

- **What is this?** Donkey Kong Country Tropical Freeze by nintendo
- **How much does it cost?** € 93.45 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.cy](https://www.desertcart.com.cy/products/164207-donkey-kong-country-tropical-freeze)

## Best For

- nintendo enthusiasts

## Why This Product

- Trusted nintendo brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Co-op Fun for Two:** Team up with a friend locally to conquer levels together, doubling the excitement and strategy.
- • **Play as Kong Legends:** Switch between Donkey Kong, Diddy, Dixie, and Cranky Kong, each with unique moves that unlock new gameplay strategies.
- • **Epic Island Adventure:** Explore 5 uniquely themed islands with over 60 dynamic, twisting levels that keep every run fresh and challenging.
- • **Challenge & Replayability:** Master time trials, collect hidden puzzle pieces, and unlock secret levels to prove your Kong prowess.
- • **Immersive Visuals & Sound:** Experience stunning HD fur graphics and a masterful soundtrack that elevates every moment of your journey.

## Overview

Donkey Kong Country Tropical Freeze is a critically acclaimed Wii U platformer featuring 5 diverse islands, over 60 dynamic levels, and a cast of playable Kongs with unique abilities. With HD visuals, a captivating soundtrack, and cooperative multiplayer, it offers deep replayability through time trials and hidden collectibles, making it a must-have for fans of challenging, stylish platform gaming.

## Description

Donkey Kong's ultimate platforming adventure barrel-blasts onto Wii U! Team up with buddies to master their moves, from Diddy Kong and his jet pack to the fresh addition of Dixie Kong and her spinning ponytail. Journey across 6 distinct islands filled with dynamic levels and non-stop action. Reclaim the now-frozen DK Island from arctic invaders.

Review: Not a “They stole our bananas, get them!” story, it's even BETTER! - It is here, Donkey Kong Country Tropical Freeze! So far, it is an excellent game. Here is my initial review of the game so far. I’ve completed level one to bring you this review as soon as possible after waiting until 1PM for the UPS guy to deliver it. I might come back to add to the review once I’ve beaten the game to give more details about how many levels and sublevels there are. There are some SPOILERS, so be warned! . . Game Files: There are three of them like always. It tells you what level you are standing on, how much of the game you have completed and how many lives you have. Clicking on one brings you to a scroll that has you choose between playing on the TV or the Gamepad. Then you select one or two player (second player controls Diddy, Dixie or Cranky). Story: I like this story, which is not just the “They stole our bananas, get them!” story we usually see in the DK Country series. I like that there are invaders and there is no mention of stolen bananas anywhere. I think this adds to the game, making it more interesting. Basically, invaders from the artic kick the Kongs out of their home and make it an icy place. I like it. Starting the Game: When you start a new file, it immediately goes into a cut scene. The cut scene is the trailer where you see DK’s birthday party but with some more added on. You start the very first level right away (won’t tell you how ) so be prepared to take action. Controls: I have only used the Gamepad so far and will try out the other controllers later. But, the controls feel good. They are not awkward at all and you get used to what button does what pretty quickly. Here’s how they work: Just DK: A/B jump, X/Y ground pound, X/Y + left or right is rolling, ZR/ZL grabbing. With Diddy and Dixie Kong holding A/B becomes hover mode, while tapping the A/B button twice then holding with Cranky lets you jump higher on his cane (but you can’t jump and then do it, it won’t work). With all three, pressing R/L when the meter to the left gets full causes them to high five and kill enemies around you by turning them into life balloons, hearts (red or gold), coins or bananas. You can use the left C-stick (the right one does nothing) or the D-pad to move around. I’m assuming that the Pro Controller is the same while the Wii Remote/Nunchuk will include some motion control like in DK Country Returns. Touch Controls: There are no touch controls. You cannot touch anything on the Gamepad, even in the menu, to do something. I’m a little used to New Super Mario Bros. U and Super Mario 3D World which uses touch controls for some things. That is a little disappointing. They have this touch screen device and they should have used it! Music: Like always, the music is upbeat and fun, even when things get a little hairy. Outside of the level, the music is pretty loud, but you can kind of hear the background noise of the island you are on. You can change this in the options. There is also some retro music from the original DK Country, won’t tell you where, you’ll have to find it for yourself! But even then, the music reminds me of the music in the original DK Country. Graphics: The cut scene graphics are very detailed. You can the individual hairs on DK’s arms blowing in the wind! Everything looks great. I have seen no pixilation anywhere. Even the DK you play is very detailed. I’d say the graphics are a lot better than DK Country Returns. For instance, the water in and out of the level looks so real. The graphics have gone up a lot. Map Layout: You remember in DK Country Returns how there was a coin with DK’s picture on it instead of there being the actual characters running around on the lap like all the other had games? That is gone and DK and Diddy are back to walking around on the map. The layout is much like the New Super Mario Bros. U map with uncompleted sublevels being red and completed being blue, and with forks in the path you travel on. Although, I do wish DK would pound his chest and yell when you leave him alone for a while on the map like he did in DK Country. He just seems to bob along to the music. I like this layout better than DK Country Returns. It kind of has the same feel as the original, if you know what I mean. Candy Kong and Save Points: She’s not here, again. There is no need for her since you don’t have to beat a boss or a certain level to save your game. It automatically saves every level you beat, so you do not need to worry about losing your progress when you quit. But, I’ve always liked Candy Kong Save Points, I wished they’d bring her back like in the first DK Country where once you get to her in a level, you can go back to her time and again to save. But, oh well, maybe next time she’ll be back. Level Starts: A scroll appears with two options—Play Level and Inventory. Y’all know what Play Level means (it does lead to another scroll that has you confirm that you want to play a level or not). Inventory is new. Apparently you can choose three items to take with you that you buy from Funky Kong. Time Attacks: When you have completed a level and replay it, there is now another option—time attacks. You go back and try to beat the level within a set time limit. There are three, the fastest gets you the gold, the second silver and the third bronze. What happens is that your score is then sent to the leaderboards online for everyone to look at. Time attacks are hard. I have yet to even get a bronze medal for level 1.1. But it is fun to try. Check Points: Again, this is run by a pig instead of breaking open a barrel. I don’t get it. No, seriously, what it with the pig? If they wanted to put someone there for the mid-level check points, why not have Candy Kong? When you die and come back at a checkpoint or even the beginning of the level before you have reached a checkpoint, you float down on a balloon. That’s cool, but I liked when he used to burst out of the barrels. Collecting Items: Bananas- Like always, get a hundred bananas you get a life. Sometimes, when you collect a group of individual bananas in a level they turn into a coin. Coins- You use them to buy items for your inventory. Puzzle pieces- I have no idea what happens, I have never collected all of them before. KONG- Collect the letters and you get a life. I kinda like how they added the coins and puzzle pieces because it gives you more to do in a level. Bonus Games: Collect all the banana you get a puzzle piece, a red balloon and a coin. They’re a little hard than previous games. Lives in the Level: Like in DK Returns, you get two hearts with DK and four with DK and Diddiy/Dixie/Cranky. You lose two hearts with Diddiy/Dixie/Cranky, they take off. With Dixie, when you do the L/R high five slap, enemies turn into gold hearts which gives you an extra hit. Level Endings: A barrel overs in midair and has several items whirling by. You hit it to get an item and that ends the level. Hit a banana, you press X/Y quickly to get as many as you can. After that happens, you see the characters on a pedestal next to a results scroll that show you if you collected all of the KONG letters and puzzle pieces. It’s more interesting that running into a cave at the end. Also note, like with Mario games, some levels have more than one exit. I like that, because it makes you explore the level instead of rushing through it. Water Warning Spoiler: You know back in the day when characters could breathe underwater for forever? You never had to worry about how quickly you were going or having to get something to give you more time. Not anymore. DK has an air indication next to where the lives are, run out and you die. You gotta get to air bubbles to refresh the indicator. I’m not sure if I like this. But, DK swims like a champ, much better than in the original. Enemies: There are new enemies in this game, just like there were in DK Country Returns. A few of the enemies don’t make sense to me. The invaders are creatures from icy climates, yet you have some birds and bugs that seem out of place. But I like the new enemies, they are different from the other games which is refreshing. Funky Kong: He’s here and he’s huge, like, as big as DK! Didn’t he used to be a skinny dude? Whatever. His plane is back, but you don’t hop on it to get to another island, but instead, you can buy stuff from him. Green Balloons (will sometimes save you when you fall) or Blue Balloons (extra air), a bird (finds puzzle pieces), a shield (protection), a bottle (makes you temporarily invincible), heart (extra health), Diddy Kong/Dixie Kong/Cranky Kong Barrels (lets you start a level with them or the appear if you lose the one you have). And you can collect toys. I love the DK Country series. The only one I never got was the N64 game because I could never find it. A lot of things are the same, some have been lost, and a lot has been added. The game is fun and I can’t wait to get further along. It is a great addition to the series and if you love DK, you’ll love the game.
Review: Donkey Kong is Back Again - For those that have played Donkey Kong Country Returns and didn't like it, don't expect your experience to be any different from Tropical Freeze. They play the same, so odds are you won't enjoy this one either. But my god. This game is fantastic. Besides the multiple controller options (Wii U Pro Controller all the way), the music in this game is well-done. I'm not kidding. To give you a glimpse of what a masterpiece David Wise, the composer, did with the soundtrack, there is a level in the game that automatically reminds you of something of the sorts like Lion King. It's literally a safari, jumping from giraffes to zebras with poles attached to them, while trees make platforms using their branches. You can only imagine the music in the background... Anyway, as you may know, Donkey Kong Country games are difficult and this one is no exception. Do not expect to roll through this game like a breeze, especially if you try to go for every KONG letter and hidden puzzle pieces. One of the reasons why this game is so hard is because timing is everything. If you collect every KONG letter in each level for each world, you will unlock a special 'K' level. These have no checkpoints what-so-ever and will make you throw your controller across the room. They take at least 15+ deaths/tries to reach the end, not to mention they are not short at all. But you will want to reach the end of the 'K' levels in each world as they reward you with new levels afterwards. If you have yet to guess by now, you play as Donkey Kong in single player. However, you can get one of three characters that ride on the back of DK: Diddy, Dixie, and Cranky. Each of them have a special talent bringing a new mechanic to the game. I won't go into detail because it's not really worth the time explaining each. To wrap it up shortly, this game will get your money's worth. Finding the every puzzle piece is no easy task, but you can buy help from Funky's Store using the currency 'Banana Coins'. If that isn't enough, there are time trials you can take part of. This time around, you can view the leader boards and even watch a replay of the fastest time. Nifty! Be careful though, you can drain way too much time into this! Too put a quick summary, here are my pros and cons of this game: Pros: - No more waggle controls. Even though I was okay with them, I still prefer to use buttons instead of beating the Wii remote like an ape. - HD Fur - Difficult seems fair | Don't have to memorize any patterns - Boss battles have improved in this game Cons: - Boss battles have no checkpoints, which is not a bad thing until you realize that they last at least a good 7 minutes long and sometimes even longer. And if you die, which will happen, you have to start all back over and it just makes you mad. - Water sections/controls. The problem with water parts is that the camera is zoomed in too much. Having said that, there is a move that DK uses to speed up. Once you use that, you can't stop until a certain distance is covered, so you use that move and then out of no where, a spiked fish comes on the screen and hits you. And if you don't use this move, DK travels slower than my grandmother. There is no in-between, which is a real shame.

## Features

- Dixie Kong and Cranky Kong join the adventure as playable characters alongside Diddy Kong.
- Explore new dynamic levels that twist, turn, and transform in new ways. Enjoy spectacular views from the dynamic rotating camera.
- On their journey to reclaim Donkey Kong Island, Donkey Kong and his friends travel across five islands with a variety of stages that include underwater areas and frozen environments.
- Enhance Donkey Kong's exploration and unlock secrets with a variety of new moves, including a "plucking" system to pull items right out of the ground.
- Team up with friends in a cooperative multiplayer mode that lets two players share in the fun together.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00DC7O77A |
| Best Sellers Rank | #16,135 in Video Games ( See Top 100 in Video Games ) #65 in Wii U Games |
| Compatible Video Game Console Models | Nintendo Wii U |
| Computer Platform | Nintendo Wii U |
| Customer Reviews | 4.5 4.5 out of 5 stars (938) |
| Date First Available | June 1, 2013 |
| Global Trade Identification Number | 00045496903190 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Item model number | WUPPARKE |
| Language | English |
| Manufacturer | Nintendo |
| Product Dimensions | 5.4 x 0.6 x 7.5 inches; 3.2 ounces |
| Publication Date | February 21, 2014 |
| Rated | Everyone |
| Release date | February 21, 2014 |
| Type of item | Video Game |
| UPC | 809395322755 454969031900 045496903190 012301022261 792491790934 751195339504 036138793361 |

## Images

![Donkey Kong Country Tropical Freeze - Image 1](https://m.media-amazon.com/images/I/51t7EHaiX1L.jpg)
![Donkey Kong Country Tropical Freeze - Image 2](https://m.media-amazon.com/images/I/71ixybL49SL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Not a “They stole our bananas, get them!” story, it's even BETTER!
*by S***E on February 22, 2014*

It is here, Donkey Kong Country Tropical Freeze! So far, it is an excellent game. Here is my initial review of the game so far. I’ve completed level one to bring you this review as soon as possible after waiting until 1PM for the UPS guy to deliver it. I might come back to add to the review once I’ve beaten the game to give more details about how many levels and sublevels there are. There are some SPOILERS, so be warned! . . Game Files: There are three of them like always. It tells you what level you are standing on, how much of the game you have completed and how many lives you have. Clicking on one brings you to a scroll that has you choose between playing on the TV or the Gamepad. Then you select one or two player (second player controls Diddy, Dixie or Cranky). Story: I like this story, which is not just the “They stole our bananas, get them!” story we usually see in the DK Country series. I like that there are invaders and there is no mention of stolen bananas anywhere. I think this adds to the game, making it more interesting. Basically, invaders from the artic kick the Kongs out of their home and make it an icy place. I like it. Starting the Game: When you start a new file, it immediately goes into a cut scene. The cut scene is the trailer where you see DK’s birthday party but with some more added on. You start the very first level right away (won’t tell you how ) so be prepared to take action. Controls: I have only used the Gamepad so far and will try out the other controllers later. But, the controls feel good. They are not awkward at all and you get used to what button does what pretty quickly. Here’s how they work: Just DK: A/B jump, X/Y ground pound, X/Y + left or right is rolling, ZR/ZL grabbing. With Diddy and Dixie Kong holding A/B becomes hover mode, while tapping the A/B button twice then holding with Cranky lets you jump higher on his cane (but you can’t jump and then do it, it won’t work). With all three, pressing R/L when the meter to the left gets full causes them to high five and kill enemies around you by turning them into life balloons, hearts (red or gold), coins or bananas. You can use the left C-stick (the right one does nothing) or the D-pad to move around. I’m assuming that the Pro Controller is the same while the Wii Remote/Nunchuk will include some motion control like in DK Country Returns. Touch Controls: There are no touch controls. You cannot touch anything on the Gamepad, even in the menu, to do something. I’m a little used to New Super Mario Bros. U and Super Mario 3D World which uses touch controls for some things. That is a little disappointing. They have this touch screen device and they should have used it! Music: Like always, the music is upbeat and fun, even when things get a little hairy. Outside of the level, the music is pretty loud, but you can kind of hear the background noise of the island you are on. You can change this in the options. There is also some retro music from the original DK Country, won’t tell you where, you’ll have to find it for yourself! But even then, the music reminds me of the music in the original DK Country. Graphics: The cut scene graphics are very detailed. You can the individual hairs on DK’s arms blowing in the wind! Everything looks great. I have seen no pixilation anywhere. Even the DK you play is very detailed. I’d say the graphics are a lot better than DK Country Returns. For instance, the water in and out of the level looks so real. The graphics have gone up a lot. Map Layout: You remember in DK Country Returns how there was a coin with DK’s picture on it instead of there being the actual characters running around on the lap like all the other had games? That is gone and DK and Diddy are back to walking around on the map. The layout is much like the New Super Mario Bros. U map with uncompleted sublevels being red and completed being blue, and with forks in the path you travel on. Although, I do wish DK would pound his chest and yell when you leave him alone for a while on the map like he did in DK Country. He just seems to bob along to the music. I like this layout better than DK Country Returns. It kind of has the same feel as the original, if you know what I mean. Candy Kong and Save Points: She’s not here, again. There is no need for her since you don’t have to beat a boss or a certain level to save your game. It automatically saves every level you beat, so you do not need to worry about losing your progress when you quit. But, I’ve always liked Candy Kong Save Points, I wished they’d bring her back like in the first DK Country where once you get to her in a level, you can go back to her time and again to save. But, oh well, maybe next time she’ll be back. Level Starts: A scroll appears with two options—Play Level and Inventory. Y’all know what Play Level means (it does lead to another scroll that has you confirm that you want to play a level or not). Inventory is new. Apparently you can choose three items to take with you that you buy from Funky Kong. Time Attacks: When you have completed a level and replay it, there is now another option—time attacks. You go back and try to beat the level within a set time limit. There are three, the fastest gets you the gold, the second silver and the third bronze. What happens is that your score is then sent to the leaderboards online for everyone to look at. Time attacks are hard. I have yet to even get a bronze medal for level 1.1. But it is fun to try. Check Points: Again, this is run by a pig instead of breaking open a barrel. I don’t get it. No, seriously, what it with the pig? If they wanted to put someone there for the mid-level check points, why not have Candy Kong? When you die and come back at a checkpoint or even the beginning of the level before you have reached a checkpoint, you float down on a balloon. That’s cool, but I liked when he used to burst out of the barrels. Collecting Items: Bananas- Like always, get a hundred bananas you get a life. Sometimes, when you collect a group of individual bananas in a level they turn into a coin. Coins- You use them to buy items for your inventory. Puzzle pieces- I have no idea what happens, I have never collected all of them before. KONG- Collect the letters and you get a life. I kinda like how they added the coins and puzzle pieces because it gives you more to do in a level. Bonus Games: Collect all the banana you get a puzzle piece, a red balloon and a coin. They’re a little hard than previous games. Lives in the Level: Like in DK Returns, you get two hearts with DK and four with DK and Diddiy/Dixie/Cranky. You lose two hearts with Diddiy/Dixie/Cranky, they take off. With Dixie, when you do the L/R high five slap, enemies turn into gold hearts which gives you an extra hit. Level Endings: A barrel overs in midair and has several items whirling by. You hit it to get an item and that ends the level. Hit a banana, you press X/Y quickly to get as many as you can. After that happens, you see the characters on a pedestal next to a results scroll that show you if you collected all of the KONG letters and puzzle pieces. It’s more interesting that running into a cave at the end. Also note, like with Mario games, some levels have more than one exit. I like that, because it makes you explore the level instead of rushing through it. Water Warning Spoiler: You know back in the day when characters could breathe underwater for forever? You never had to worry about how quickly you were going or having to get something to give you more time. Not anymore. DK has an air indication next to where the lives are, run out and you die. You gotta get to air bubbles to refresh the indicator. I’m not sure if I like this. But, DK swims like a champ, much better than in the original. Enemies: There are new enemies in this game, just like there were in DK Country Returns. A few of the enemies don’t make sense to me. The invaders are creatures from icy climates, yet you have some birds and bugs that seem out of place. But I like the new enemies, they are different from the other games which is refreshing. Funky Kong: He’s here and he’s huge, like, as big as DK! Didn’t he used to be a skinny dude? Whatever. His plane is back, but you don’t hop on it to get to another island, but instead, you can buy stuff from him. Green Balloons (will sometimes save you when you fall) or Blue Balloons (extra air), a bird (finds puzzle pieces), a shield (protection), a bottle (makes you temporarily invincible), heart (extra health), Diddy Kong/Dixie Kong/Cranky Kong Barrels (lets you start a level with them or the appear if you lose the one you have). And you can collect toys. I love the DK Country series. The only one I never got was the N64 game because I could never find it. A lot of things are the same, some have been lost, and a lot has been added. The game is fun and I can’t wait to get further along. It is a great addition to the series and if you love DK, you’ll love the game.

### ⭐⭐⭐⭐⭐ Donkey Kong is Back Again
*by A***N on February 25, 2014*

For those that have played Donkey Kong Country Returns and didn't like it, don't expect your experience to be any different from Tropical Freeze. They play the same, so odds are you won't enjoy this one either. But my god. This game is fantastic. Besides the multiple controller options (Wii U Pro Controller all the way), the music in this game is well-done. I'm not kidding. To give you a glimpse of what a masterpiece David Wise, the composer, did with the soundtrack, there is a level in the game that automatically reminds you of something of the sorts like Lion King. It's literally a safari, jumping from giraffes to zebras with poles attached to them, while trees make platforms using their branches. You can only imagine the music in the background... Anyway, as you may know, Donkey Kong Country games are difficult and this one is no exception. Do not expect to roll through this game like a breeze, especially if you try to go for every KONG letter and hidden puzzle pieces. One of the reasons why this game is so hard is because timing is everything. If you collect every KONG letter in each level for each world, you will unlock a special 'K' level. These have no checkpoints what-so-ever and will make you throw your controller across the room. They take at least 15+ deaths/tries to reach the end, not to mention they are not short at all. But you will want to reach the end of the 'K' levels in each world as they reward you with new levels afterwards. If you have yet to guess by now, you play as Donkey Kong in single player. However, you can get one of three characters that ride on the back of DK: Diddy, Dixie, and Cranky. Each of them have a special talent bringing a new mechanic to the game. I won't go into detail because it's not really worth the time explaining each. To wrap it up shortly, this game will get your money's worth. Finding the every puzzle piece is no easy task, but you can buy help from Funky's Store using the currency 'Banana Coins'. If that isn't enough, there are time trials you can take part of. This time around, you can view the leader boards and even watch a replay of the fastest time. Nifty! Be careful though, you can drain way too much time into this! Too put a quick summary, here are my pros and cons of this game: Pros: - No more waggle controls. Even though I was okay with them, I still prefer to use buttons instead of beating the Wii remote like an ape. - HD Fur - Difficult seems fair | Don't have to memorize any patterns - Boss battles have improved in this game Cons: - Boss battles have no checkpoints, which is not a bad thing until you realize that they last at least a good 7 minutes long and sometimes even longer. And if you die, which will happen, you have to start all back over and it just makes you mad. - Water sections/controls. The problem with water parts is that the camera is zoomed in too much. Having said that, there is a move that DK uses to speed up. Once you use that, you can't stop until a certain distance is covered, so you use that move and then out of no where, a spiked fish comes on the screen and hits you. And if you don't use this move, DK travels slower than my grandmother. There is no in-between, which is a real shame.

### ⭐⭐⭐⭐⭐ Review
*by A***G on November 25, 2014*

Best

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.com.cy/products/164207-donkey-kong-country-tropical-freeze](https://www.desertcart.com.cy/products/164207-donkey-kong-country-tropical-freeze)

---

*Product available on Desertcart Cyprus*
*Store origin: CY*
*Last updated: 2026-02-27*