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Tatsunoko vs. Capcom: Ultimate All-Stars for Nintendo Wii is a brand new, boxed game that includes all relevant accessories, offering an exhilarating fighting experience with beloved characters from both franchises.
J**Y
A Welcome Change from the Usual World Warriors
I adore the Street Fighter series, and the fourth installment was no exception, but when was the last time a Capcom game really surprised me? Though the company is renowned for its coin-op fighters, it's also infamous for recycled sprites and low-res presentations. After the Fighting Evolution nadir, Street Fighter IV was a return to form, but I was still a little disappointed by how familiar it felt. 3D or not, we've thrown enough hadoukens over the years; SFIV is excellent but very safe. Tatsunoko vs. Capcom on the Wii is anything but. Capcom's taking a huge gamble on Nintendo's family-friendly box here. I don't know if it will pay off financially, but it's a welcome change from the usual World Warriors.When TvC first hit Japanese Wiis, I think it was assumed by many that the game would never reach our shores. While the Tatsunoko licensing was pretty straightforward over there, their distribution rights were held by several different companies stateside. It didn't help matters that characters like Tekkaman and Casshan don't have the built-in fanbase that Wolverine and Spider-man enjoy. It would have been heartbreaking to see the next entry in a beloved fighting series stuck in Japan, but Capcom decided to place its bets on the quality of the fighting engine. Hooray for us!The core premise doesn't stray to far from what we're seen before, but a few tweaks make it more approachable for newcomers. TvC uses a simplified version of the six-button standard control setup. Rather than having three types each of punches and kicks, you now have light, medium and strong attacks. A fourth button calls in an assist attack or tags in your partner. The consolidation was a necessary concession for Wii owners playing with remotes, but most of the depth was retained. Capcom really got as much out of Wii's controllers as it could possibly muster. Special moves are mapped to every possible joystick-button combination. It'll take some adjusting for veterans, but the changes here were for the best.The more significant departure is in the character lineup itself. Both MvC2 and Capcom vs. SNK 2 featured gargantuan rosters, and the balancing and individual personalities of each fighter suffered for it. TvC strikes a much better balance. There are 25 playable characters, and none of them are palette swaps; they're completely unique in both looks and move-sets. In fact, the most exciting thing about the roster is that most of these characters have never set foot in a fighting arena before.More than half of Capcom's side is new to this genre. Some faces may seem familiar, like Megaman Legend's Volnutt, but he plays completely differently from previous Megamen. Newcomers like Saki and Viewtiful Joe fit in perfectly, too (even if the former's relevance is questionable). That said, I had even more fun playing as the Tatsunoko gang. All of the characters, from yo-yo swinging Jun the Swan to Doronjo's three stooges, are colorful and fun to use. Only the experimental giant characters, the Lost Planet mech and Lego-fied Gold Lightan, are clunkers.The long trek to America was entirely worth it, as I couldn't imagine the game without its five secret characters. Zero's a fan favorite and Frank West from Dead Rising can toss out zombies into the playing field at will, creating a unique tactical advantage as long as he doesn't caught in their grasp himself. Tekkaman Blade is the big Tatsunoko standout for me; His...uh...non-Blade counterpart is cool, but the new version fast footwork make him (it?) a lot of fun to use.The extra localization time was also used to add online fighting. The last Wii fighter I played with online multiplayer was Super Smash Bros. Brawl, and I think we all know how that turned out. So does this work better? Yes, definitely. There's still occasional lag and the usual Nintendo gripes - no communication, friend codes - but you also have unlockable ranks, icons and leaderboards. Not great, but it's a welcome addition.While this probably won't gain much traction online - again, it's a Wii title - it could possible become a tournament favorite. There are some minor balancing issues, but nothing that MvC enthusiasts aren't used to by now. Either way, fighting games don't come slicker than Tatsunoko vs. Capcom, and if you've been begging for a hardcore experience for the Wii, it's time to put your quarters where your mouth is.--Reviewed by Justin Hemenway
C**N
A jewel!!!
I ordered this game about a month in advance and it was totally worth the wait... I haven't been so addicted to a fighting game since Super Street Fighter 2.Here are some of the reasons you should buy this game:1) Awesome cast: The Characters are balanced and unique, each one has a great variety of moves and combos + hyper combos etc. You will have blast and it will be very satisfying trying to master all the special moves and combos of those crazy and unknown Japanese cartoons.2) The graphics: Capcom really did an awesome job pushing the Wii to max capacity for this game , the stages are beautiful, the colors are stunning.3)Awesome music. Just like SFII you will have those songs going over and over in your head.4)Classic 2D gameplay: To old school players like myself it's really great when they take a legendary game (SFII)as a base, and kind of remake it but with the awesome features that technology these days allows us to have. Take The New Super Mario Bros Wii as another example of this, classic games with a bunch of new stuff that make them even funner.5)Online play: It feels great to be able to play online and built a name in the community as a 1st class player, win points with every fight you win and earn your way to the top of the rankings.6)Un-lockables: For some people as myself it's awesome to complete 100% of a game unlock those hidden characters and unlock that 4th color of that weirdo fighter you don't even use...7) Exclusive for Wii : Wii owners should be thankful about the present Capcom has given us by making this game for the beautiful little white box...We always suffer because the X-Box and PS3 get some awesome games, but now it is our turn to presume.If you don't have a Wii, this would be one of the reasons to buy one8)And the most important, the fun action packed game play: Not much to describe here with words but I will give it a try, it's just a lot of action , has a great variety of awesome attack moves, special moves , combos, super combos , baroque combos , tag team moves ,tag team combos, counter attack moves and more, The mega crash combos are almost like playing an anime...It's just FUN FUN FUN!! as a previous reviewer said: it's even fun for the button mashers.Some things to take into consideration :To enhance a better online experience get a hardwired LAN adapter and good internet speed (1mbps or faster).If you use the Nunchuk + Wii Remote or Wii remote only you will not really understand what's going on...buy the Classic controller or the Joystick Wii Tatsunoko vs. Capcom Arcade FightStick to get much more out of it.That's pretty much it...I hope my review is helpful and if you enjoyed SFII, MvC or ,any other Capcom fighting games or fighting games in general YOU WILL NOT REGRET YOU BOUGHT THIS GAME.
J**A
Amazing Game!!!
This fighting is awesome!!! I love it
横**史
状態はいいです。
ありがとうございました。日本のWiiでできないのが残念でした。
C**D
Who knew? The Wii had an answer to Capcom versus Marvel?
This opened up the capcom versus genre for me…a real milestone if you appreciate this series of fighting games.
D**N
Fantastic blend of animation and gaming characters.
This is a fantastic fighting game, and worth every penny it costs to buy it. I am a huge fan of VS. Capcom games and have been growing up, this game is no less awesome than any other one in the series. If you are a fan of Tatsunoko productions like Gatchaman and Tekkaman/Tekkaman Blade then you would be remised not to pick up this wonderful title.
K**N
Good Game
It's a pretty good game, the buttons are fairly simple on the Wii compared to the other consoles. There aren't as many types of moves, but it's still fun to play. I would recommend it, it's better playing with a friend, but it's also a decent game to play occasionally as well.
Trustpilot
1 day ago
2 weeks ago