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🧛♂️ Embrace the Night: Join the Anarchs and Rewrite Your Destiny!
The Modiphius Entertainment Role Playing Game Vampire: The Masquerade 5th Ed: Anarch HC is a captivating board game that invites players into a rich fantasy world. With dimensions of 2.54 cm x 22.86 cm x 35.56 cm and a weight of 1021 grams, this high-quality book is designed for immersive storytelling without the need for batteries. Perfect for both seasoned players and newcomers, it promises endless adventures in the dark underbelly of vampire society.

| ASIN | 1912200996 |
| Age Range Description | Young Adult |
| Best Sellers Rank | #363,336 in Toys & Games ( See Top 100 in Toys & Games ) #9,372 in Board Games (Toys & Games) |
| Brand Name | Modiphius |
| Color | Blue |
| Customer Reviews | 4.8 4.8 out of 5 stars (373) |
| Educational Objective | Develop strategic thinking and social interaction skills through role-playing complex social dynamics |
| Global Trade Identification Number | 09781912200993 |
| Included Components | game |
| Is Assembly Required | No |
| Item Dimensions | 8.7 x 0.7 x 11.2 inches |
| Item Type Name | Role Playing Game |
| Item Weight | 1021 Grams |
| Manufacturer | Modiphius |
| Manufacturer Maximum Age (MONTHS) | 144.0 |
| Manufacturer Minimum Age (MONTHS) | 144.0 |
| Manufacturer Part Number | MUH051576 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Paper |
| Model Number | MUH051576 |
| Number of Players | 2 |
| Operation Mode | Manual |
| Set Name | Vampire: The Masquerade |
| Size | 2.54 cm (L) x 22.86 cm (W) x 35.56 cm (H) |
| Sub Brand | Vampire: The Masquerade |
| Subject Character | Vampire |
| Supported Battery Types | No batteries required |
| Theme | Fantasy |
| Unit Count | 1.0 Count |
R**M
The book is great, it doesn't feel different to the v20 ver.
I used it like a textbook to study the Anarch's as the faction they are rather than separate individuals, I've already created an Russian Brujah who moved to Downtown Seattle as a human before being embraced, this was before I purchased the book. One thing I do know is that Brujah are Anarch's but not all Anarch's are Brujah because there can be Gangrel amongst their ranks. Which I just so happen to have made two Gangrel's already before I (again) purchased the book. Overall, it's great - I'm enjoying it; especially now that I might create a Toreador Antitribu (Abstract) since I already have a Camarilla (Classical) Toreador who is the Primogen of their clan. Good room for a nemesis archetype, might make them former friends where one felt art was about seeing a form of beauty in emotional suffering, and the other seeing their version of beauty as the opposite.
S**R
Must have
Well done pictures and writing. Even if you don't use it DMing, it's good to go with the rest of the WoD books. My husband will be using this book in a few weeks to start an Anarch campaign.
A**R
Enter Anarchy
Enjoying V5 and the entrance of the Anarchs. Welcome the Ministry and be careful, the followers of Set love to tempt.
J**O
Great book!
Arrived in perfect conditions. Beautiful looking pages, great quality paper and good content.
K**S
Nice book, Rather Lore Heavy
This is a thinner book it does well to give more information on the anarch movement and gives you some good ideas for a scenario. Likes: +Love the layout and the detail. +It also introduces The Ministry (formerly known as Followers of Set) +Anarch centric Lore Sheets Dislikes: -it could be a lore book rather than a companion book -rather slim Overall I like the book, an excellent addition. If you play with elements of the meta plot then you get a lot of information. Otherwise you may be left for wanting more.
T**N
For those who want to rebel against the Ivory Tower.
All you need to know about the Anarchs.
A**B
Great accessory to my roleplaying experience.
Happy with my purchase:)
J**T
Fantastic Graphic Design - More Flavor Than Substance
The imagery & layout would make 4 stars, easily. The new V5 material is generally very aesthetic and information is set in a layout that allows one to quickly find what you're looking for. This remains consistent within Vampire: The Masquerade - Anarch. It offers a lot of flavor of the Anarchs while offering little else. If you were to remove the fluff, you would have a much thinner book. Nonetheless, it is a supplement & not a core book.
E**S
Pra quem quer ser aprofundar no mundo de V5
A**O
ANARCHE!!
J**N
Great read I love this franchise
J**E
Anarch is a sourcebook for the fifth and latest edition of the tabletop role-playing game called Vampire: The Masquerade, featuring 198 pages full of lore, both old and new, on the rebellious Anarch Movement of vampires or "Kindred" as they prefer to call themselves. The Anarch Movement is the most liberal of the two primary sects in Vampire: The Masquerade with its arch-rival being the conservative Camarilla. This book begins with a brief introduction to the Anarchs and their role in the world of darkness. The next 130 pages consist of over four-dozen articles written by young and old Kindred alike, providing a plethora of lore on the history, culture and activity of the Anarch Movement. I've owned this book for over a year. And, to this day, I always learn something new from it. This book features various stories from the history of Kindred in the mythical city of Carthage, North Africa to the short autobiography of a hapless businessman being embraced (i.e. turned into a vampire) in the present-day city of Las Vegas, Nevada. There's even an interesting story about a treacherous Toreador Anarch who overthrew the Prince of Perth, Australia just so that she could rule the city in a quasi-Camarilla fashion, namely restricting the right to embrace progeny (i.e. turn humans into vampires) to European Kindred like herself and enslaving and/or executing Kindred who dared to break her laws. Finally, as a bonus, this book details the history, culture, strengths and weaknesses of a secondary Kindred clan known as the Ministry who are otherwise known as the Setites or the Children of Set. From this book, players and Storytellers alike can learn how to portray members of the Ministry, use their strengths to their advantage and work around their Clan Bane and Compulsion. However, this book isn't perfect because it's full of spelling and grammar errors here and there. Sometimes, a word or two is missing a letter. Other wise, a sentence is crudely written. But, considering that this is a book about the rebellious Anarchs, I often wonder whether or not these spelling mistakes were intentional. Either way, I consider Anarch a plentiful sourcebook full of tons of lore related to the titular Anarch Movement which can easily be used as inspiration for your own games of Vampire: The Masquerade.
J**L
Absolutamente incrível como os anarquistas estão no V5. O grupo deixou de ser um bando de Brujah insatisfeito e se tornou uma seita forte e com vários territórios no mundo. Jogar como anarquista da bastante o feeling das versões anteriores, um cenário bem anos 80 e 90, apesar de se passar nos dias atuais, então recomendo bastante para aqueles que ainda estão enfrentando problemas para se adaptar às mudanças. A entrada dos Setitas nos anarquistas é algo muito interessante, nos da mais opções de jogo. Uma mesa de Anarquistas é extremamente divertida e considero a melhor porta de entrada para a nova versão para pessoas que ainda estão tendo problemas para aceitar o V5.
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